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GANerated Hands for Real-time 3D Hand Tracking from Monocular RGB
[article]
2017
arXiv
pre-print
We address the highly challenging problem of real-time 3D hand tracking based on a monocular RGB-only sequence. Our tracking method combines a convolutional neural network with a kinematic 3D hand model, such that it generalizes well to unseen data, is robust to occlusions and varying camera viewpoints, and leads to anatomically plausible as well as temporally smooth hand motions. For training our CNN we propose a novel approach for the synthetic generation of training data that is based on a
arXiv:1712.01057v1
fatcat:7jxgkuoogfbb5itjoq2wbpftpa