Procedural 3D Urban Content Generation in Simulation and Games

Noura Haje, Jean-Pierre Jessel
As virtual urban environment generation becomes a widespread research topic, the need to create enriched urban worlds, which group both the geometric and semantic properties has become a necessity, the purpose being to obtain interactive, adaptive and consistent world entities. This paper suggests a representational model of urban environment generation based on both geometric and semantic knowledge, the future work being to create a modeling tool of a 3D urban environment, which stores the
more » ... hich stores the semantic information and allows the final non expert user to acquire information about the environment before and after its creation and to explore this information in an interactive way.