Mixed Reality-Based Casting Skill Transfer and Human Resource Development

Keiichi Watanuki, John F. Wilson
2008 The International Conference on Business & Technology Transfer  
This paper proposes a new mixed reality-based job training and human resource development for foundry skilled wotkers. In our proposed system. the education content is displayed in the immersive virtual environment, whereby a trainee may experience work in the virtual site operation. Our system consists of two major systems for the user to acquire theoretical knowledge and practical skills. The most notable advantages arei (1) the wotker can virtually experience the foundry workf!ow prior to
more » ... ually perfbrming the wotks at the wotksite in the foundry, (2) one can learn about the wotk procedures beforehand, (3) as well as the risks and danger thioughout the wotk process. And, (4) train beginnertintermediate level wotkers that hat,e not yet reached veteran level, so they can smoothly peifbrm their tasks at the wotksite. Kajwords:virtual reality. mixed reality, haptic, job traming. human resource development. tacit knowledge staff-training program based on long-terrn viewpoint should not be taken for granted. Due to financial. man power and time constmints, within this under the tough environment, it is difflcult ibr smal1 and medium industries to otganize a good training program In reality. more than half of small and medium industries implement On-the-Job Training (OJT), video libraries, technical documents and the 1ike in their training programs. Nevertheless, these time consuming and inefficient methods do not make it easy, for one to obtain the high-level skill of a skilled technician Considering current and future condinons, such as the aging of stafl7, an outflow of talented wotkers due to industrial restmctunng, a declinate in
doi:10.1299/jsmeicbtt.2008.4.0_66 fatcat:6avspvzjqrg2bl5dfejwgdyxte