The effects of computer games on increasing students' creative thinking

Mahdiye Hallajian
2016 unpublished
Researchers and experts have not reached a clear conclusion about positive or negative effects of computer games on creativity. So current study aimed at examine the relationship between creativity and computer games in high school students. Materials and Methods: This study is cross-sectional. The study sample consisted of Tehran hometown high school students who were studying in academic year of 2014-2015. For this purpose, using multi-stage cluster sampling 105 students (54 girls and 51
more » ... from four schools were selected. The tools used for this study included creativity test (CT) and the test to evaluate use of computer games. For data analysis, ANOVA test (ANOVA) and Scheffe's post hoc test were used. Results: The results showed that the four groups of no use, use under an hour, using between 1 to 2 hours and use more than two hours were significantly different in creativity (P=0/001, F=5/61). The results also showed there are significant difference in innovation among four groups of no use, using less than a year, using between one and two years and the use of more than two years (P=0/001, F=16/55). Conclusion: Regarding the results of this study and comparison with results of other studies, it seems that use of computer games can boost creativity in children, but if the use of the games exceeds a certain level, you should expect some negative consequences to it.