ACE: A Platform for the Real Time Simulation of Virtual Human Agents [chapter]

Marcelo Kallmann, Jean-Sébastien Monzani, Angela Caicedo, Daniel Thalmann
2000 Eurographics  
This paper describes a system platform for virtual human agents simulations that is able to coherently manage the shared virtual environment. Our "agent common environment" (ACE) provides built-in commands for perception and for acting, while the in-between step of reasoning and behavior computation is defined through an external, extendible, and parameterized collection of behavioral plug-ins. Such plug-ins are of two types: the first type defines agentobject interactivity by using a feature
more » ... deling approach, and the second type controls the reasoning and behavior of each agent through scripted modules. Our system is analyzed in this paper and a simulation example integrating some modules with a Lisp behavioral system is shown.
doi:10.1007/978-3-7091-6344-3_6 fatcat:zhlo5ncy6jfgdhpbsbxijdy6oa