Simulation and games in a guided tutoring context

Dany Laveault, François Desjardins
1995 Journal of Intelligent Systems  
Synopsis Simulation games are presented as having a special affinity with the Guided Discovery Tutoring (GDT) paradigm defined by Elsom-Cook (1990). Three different instances of game models as tutors are then distinguished. The most promising form of tutoring occurs when a group of players may negotiate a game model that they share and test together. The authors present different instances where game building has served such a purpose and has contributed to develop a common interface among
more » ... nterface among players. With the help of computer and communication technology, it is shown that simulation games may be used to formalise human interactions in ways that are conducive to learning.
doi:10.1515/jisys.1995.5.2-4.297 fatcat:jhd5rkwqs5hs3pdajrwznqvlm4