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Computers in Building
Starting from an analysis of the current unsuitability of computers for sketching, three key requirements are identified, in particular the notion that re-drawing or over-drawing are more important than editing and tweaking. These requirements are encapsulated in the broad concept of Transparency, understood both literally and metaphorically. Two experiments in implementing aspects of Transparency are described. One subverts the Macintosh window manager to provide windows with variabledoi:10.1007/978-1-4615-5047-1_15 fatcat:gr5xv5yemnc2hiz2gfutfoclj4