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Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation - SCA '04
We present flow tiles, a novel technique for representing and designing velocity fields. Unlike existing procedural flow generators, tiling offers a natural user interface for field design. Tilings can be constructed to meet a wide variety of external and internal boundary conditions, making them suitable for inclusion in larger environments. Tiles offer memory savings through the re-use of prototypical elements. Each flow tile contains a small field and many tiles can be combined to producedoi:10.1145/1028523.1028553 fatcat:hxcyjvbx7rgv7pzdxds3uyd4l4