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View-Based Approaches to Spatial Representation in Human Vision
[chapter]
2009
Lecture Notes in Computer Science
In an immersive virtual environment, observers fail to notice the expansion of a room around them and consequently make gross errors when comparing the size of objects. This result is difficult to explain if the visual system continuously generates a 3-D model of the scene based on known baseline information from interocular separation or proprioception as the observer walks. An alternative is that observers use view-based methods to guide their actions and to represent the spatial layout of
doi:10.1007/978-3-642-03061-1_10
fatcat:7svhaetdtjd2jcp65kfkn7uxjm