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Comparing the evaluation of three educational methods including game-based education, education through working with professional software, and traditional education from the view point of students
2021
Fanāvarī-i āmūzish
and Objectives: Today, the presence of computers in training classes has been expanded. Therefore, preparing appropriate software and games as well as conducting research to examine their impact on education and their comparison with the traditional teaching method (face-to-face and PowerPoint) is essential. However, a game-based and a professional software-based teaching method as compared to the traditional teaching method has not been evaluated from the perspective of the students including
doi:10.22061/tej.2021.4312.2359
doaj:5756214ee186458daeb6b4ffacbd18ba
fatcat:m2qtzs7ngfdz7ohtda6ifuq25a