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Mild stress stimuli built into a non-immersive virtual environment can elicit actual stress responses
2017
Behavior and Information Technology
The experience of Virtual Reality (VR) can lead to unwanted or wanted psychological stress reactions. Highly immersive VR games for instance utilise extreme, life-threatening, or dangerous situations to achieve those responses from their players. There is also sufficient evidence that in clinical settings and specific situations, such as fear of heights or post-traumatic stress, virtual stimuli can lead to perceived stress for clients. However, there is a gap in research targeting everyday,
doi:10.1080/0144929x.2017.1311374
fatcat:yeu7e5pmxbb3ngccrg3cjranpu