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Lecture Notes in Computer Science
Multiparty interactions have been paid much attention in recent years because they provide the user with a useful mechanism for coordinating a number of entities that need to cooperate in order to achieve a common goal. In this paper, we present an algorithm for implementing them that is based on the idea of locking resources in a given order. It improves on previous results in that it can be used in a context in which the set of participants in an interaction cannot be known at compile time,doi:10.1007/3-540-46000-4_24 fatcat:nf72b2orzrg2hnq24hs4ab7dt4