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Audio-visual perception of new wind parks
2017
Landscape and Urban Planning
Previous studies have reported negative impacts of wind parks on the public. These studies considered the noise levels or visual levels separately but not audio-visual interactive factors. This study investigated the audio-visual impact of a new wind park using virtual technology that combined audio and visual features of the environment. Participants were immersed through Google Cardboard in an actual landscape without wind parks (ante operam) and in the same landscape with wind parks (post
doi:10.1016/j.landurbplan.2017.04.012
fatcat:tflwvyqsjbdtnl556rzalpbab4