From Viz-Sim to VR to Games: How We Built a Hit Game-Based Simulation [chapter]

Michael Zyda, Alex Mayberry, Jesse McCree, Margaret Davis
2005 Organizational Simulation  
Program managers want games for their next training simulator or combat-modeling system. Corporations want their messaging put forward in game form. These desires are sharpened by the enormously successful career of the America's Army game, the first "serious" large-scale game ever produced. In this paper, we discuss why people want their next-generation simulation to look like a game and where they got that idea. We then describe the development of America's Army to elucidate what is required
more » ... or such an effort. America's Army's can be studied as a case history of the issues that will occur as we go forward with game-based simulation for training and combat modeling.
doi:10.1002/0471739448.ch19 fatcat:btyrs7bth5cvbhbcgmrtv4m5ky