Constructing Game Agents Through Simulated Evolution [chapter]

Jacob Schrum, Risto Miikkulainen
2015 Encyclopedia of Computer Graphics and Games  
Synonyms: Evolutionary computation, evolutionary algorithms, evolutionary machine-learning, neuroevolution, evolutionary agent design. Definition: Construction of game agents through simulated evolution is the use of algorithms that model the biological of process of evolution to develop the behavior and/or morphology of game agents.
doi:10.1007/978-3-319-08234-9_15-1 fatcat:kq4jh5ro2vgz7iimdncf37uode