Interaction fidelity in virtual simulators

Aylen Ricca, Amine Chellali
2016 Actes de la 28ième conférence francophone sur l'Interaction Homme-Machine on - IHM '16  
Virtual Reality simulators are increasingly used for training novice surgeons. However, there is currently a lack of guidelines for how to go about achieving the appropriate levels of interaction fidelity for these systems. In this paper, we present two navigation techniques for a needle insertion trainer. The first technique is based on tracking the user's © ACM, 2016. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for
more » ... for redistribution. The definitive version was published in Actes de la 28ème conférence francophone sur l'Interaction Homme-Machine, 2016. http://dx. 278 IHM'16 Travaux en Cours 25-28 oct. 2016, Fribourg, Suisse head position and represents a high-fidelity interaction metaphor. The second technique is touch-based and represents a medium-fidelity interaction metaphor. Our objective is to present the design rational of these techniques, our research questions and a discussion about the experimental study that will be used to compare them.
doi:10.1145/3004107.3004139 dblp:conf/ihm/RiccaC16 fatcat:rlz3tvnenzdv7bpx6uelv345hi