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Evaluating Second Life for the collaborative exploration of 3D fractals
2009
Computers & graphics
This paper explores the use of the online digital world Second Life as an environment in which one can represent and explore three dimensional fractals, and in addition, present them to others in a collaborative and engaging fashion. Second Life at its core provides a means whereby multiple remote participants can engage with 3D geometry within a virtual environment. It has been chosen as a likely candidate for this exploration for a number of additional reasons, these include the easy to learn
doi:10.1016/j.cag.2008.08.004
fatcat:pocob2jhlzfmnm5rznakqpzznq