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We are interested in using game technology to provide an engaging and immersive environment for experiential learning of workplace situations. Narrative intelligence will be used to provide the adventure. For authoring we provide an adaptive interface that allows the direct capture of the workplace situations and the knowledge driving the interaction. We describe our approach and an initial study.doi:10.1145/1111449.1111524 dblp:conf/iui/RichardsS06 fatcat:5getkawwq5g65pdiww2fxs4s6m