A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2020; you can also visit the original URL.
The file type is application/pdf
.
GANs beyond divergence minimization
[article]
2018
arXiv
pre-print
Generative adversarial networks (GANs) can be interpreted as an adversarial game between two players, a discriminator D and a generator G, in which D learns to classify real from fake data and G learns to generate realistic data by "fooling" D into thinking that fake data is actually real data. Currently, a dominating view is that G actually learns by minimizing a divergence given that the general objective function is a divergence when D is optimal. However, this view has been challenged due
arXiv:1809.02145v1
fatcat:xqovx2ehrfhmhdeumori4nmvhq