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Real-world garbage collectors in managed languages are complex. We investigate whether this complexity is really necessary and show that by having a different (but wider) interface between the collector and the developer, we can achieve high performance with off-the-shelf components for real applications. We propose to assemble a memory manager out of multiple, simple collection strategies and to expose the choice of where to use those strategies in the program to the developer. We describe and
doi:10.1145/2602988.2602995
dblp:conf/iwmm/TereiAV14
fatcat:fcfoyo5vvnh6fkndwt3noae7u4