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Service Function Chaining in MEC: A Mean-Field Game and Reinforcement Learning Approach
[article]
2021
arXiv
pre-print
Multi-access edge computing (MEC) and network virtualization technologies are important enablers for fifth-generation (5G) networks to deliver diverse applications and services. Services are often provided as fully connected virtual network functions (VNF)s, through service function chaining (SFC). However, the problem of allocating SFC resources at the network edge still faces many challenges related to the way VNFs are placed, chained and scheduled. In this paper, to solve these problems, we
arXiv:2105.04701v1
fatcat:v7gowi45m5c7bj42wnn6nsl424