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How Do We Take Real-World Action?
[chapter]
2021
We the Gamers
Chapter 5 describes how games can support real-world action and change. How can knowledge be applied to the public sphere and serve communities? Why and how should games be used to enable ethics- and civics-in-action? What are the best practices and strategies for supporting connections among civics, ethics, and the real world using games? The chapter includes an overview of why it is necessary to engage in real-world action. It describes the benefits of applying learning to real-world contexts
doi:10.1093/oso/9780190926106.003.0005
fatcat:2m2rejn7j5bmje6imdzk7utu7y