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Independent gamework and identity: Problems and subjective nuances
2015
Conference of the Digital Games Research Association
In this paper, I suggest to explore industry experiences, ideas and beliefs that motivate game developers to go 'indie' or engage as independent workers in their productive life. Through this analysis, we can observe the politics and cultural features that inform different trajectories and approaches to independent gamework. These subjective configurations become markers that allow us to understand with more detail the contested and varied nature of the independent developers' identity. The
dblp:conf/digra/Guevara-Villalobos15
fatcat:2ibuoddcw5dhxmxlqwcab6dzgm