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Accessing Libraries as Easy as a Game
[chapter]
2002
Lecture Notes in Computer Science
One main idea when developing user interfaces for digital and hybrid libraries is to make use of real-world metaphors. This gives library customers the advantage to access digital collections the same way as they would traditional collections. However, while existing "real world" library interfaces still miss the attraction of the wider public, game industry is very successful selling virtual reality games. In this paper we describe a study how to close the gap between these two worlds. We
doi:10.1007/3-540-36222-3_3
fatcat:zkaplf3s6zh4zot32kbz7zzkui