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Behavioral Simulations in MapReduce
[article]
2010
arXiv
pre-print
In many scientific domains, researchers are turning to large-scale behavioral simulations to better understand important real-world phenomena. While there has been a great deal of work on simulation tools from the high-performance computing community, behavioral simulations remain challenging to program and automatically scale in parallel environments. In this paper we present BRACE (Big Red Agent-based Computation Engine), which extends the MapReduce framework to process these simulations
arXiv:1005.3773v1
fatcat:ejqyfmuvmjbb5hcj4pcvy7hhoe