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In this paper, we describe important elements and key features of the next generation Alternate Reality Environments/Alternate Reality Games (AREs/ARGs). The aim of the project is to provide a framework able to help to solve research problems through cyber-games.
doi:10.1145/2617841.2620699
dblp:conf/vric/Gressier-SoudanANMKTG14
fatcat:biafzhqdirgxpb6zxumxpjvlwi