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A framework for climate change engagement through video games
2018
Environmental Education Research
Video games have the potential to educate and engage people-especially young people-in climate change and energy issues by facilitating the development of helpful thoughts, feelings, and actions. The objective of the present article is to propose a set of game attributes that could maximise the cognitive, emotional, and behavioural engagement of players, and lay the foundations for future work. We have used semistructured interviews with experts to identify a set of game attributes and a group
doi:10.1080/13504622.2018.1545156
fatcat:nbshdjsndjgxtnet3yskk2rznm