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Online Reconstruction of Textured Triangle Meshes from Aerial Images
[article]
2013
Eurographics Workshop on Urban Data Modelling and Visualisation
In this paper we present and evaluate a new online reconstruction algorithm to create a textured triangle mesh from a set of aerial images via an unorganized point cloud. Both the point cloud and the mesh are iteratively refined while allowing new aerial images to be added at any time during reconstruction. Texture coordinates are learnt to instantly visualize an initially rough approximation that gets refined as more data becomes available. The new algorithm improves upon other systems that
doi:10.2312/udmv/udmv13/001-004
fatcat:pun6pcydhnbm3kwc3pkbql524y