Producing Synthetic Dataset for Human Fall Detection in AR/VR Environments

Denis Zherdev, Larisa Zherdeva, Sergey Agapov, Anton Sapozhnikov, Artem Nikonorov, Sergej Chaplygin
2021 Applied Sciences  
Human poses and the behaviour estimation for different activities in (virtual reality/augmented reality) VR/AR could have numerous beneficial applications. Human fall monitoring is especially important for elderly people and for non-typical activities with VR/AR applications. There are a lot of different approaches to improving the fidelity of fall monitoring systems through the use of novel sensors and deep learning architectures; however, there is still a lack of detail and diverse datasets
more » ... r training deep learning fall detectors using monocular images. The issues with synthetic data generation based on digital human simulation were implemented and examined using the Unreal Engine. The proposed pipeline provides automatic "playback" of various scenarios for digital human behaviour simulation, and the result of a proposed modular pipeline for synthetic data generation of digital human interaction with the 3D environments is demonstrated in this paper. We used the generated synthetic data to train the Mask R-CNN-based segmentation of the falling person interaction area. It is shown that, by training the model with simulation data, it is possible to recognize a falling person with an accuracy of 97.6% and classify the type of person's interaction impact. The proposed approach also allows for covering a variety of scenarios that can have a positive effect at a deep learning training stage in other human action estimation tasks in an VR/AR environment.
doi:10.3390/app112411938 fatcat:dahbqznolzdbdkqllxet4awrcy