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In the past several years, the application of 3D technologies in the textile and clothing design industry has considerably increased and become more accessible to designers and patternmakers. With digitisation in garment engineering and virtual prototype and modelling techniques becoming more mainstream, a new generation of virtual human models starts to develop to fulfil the demand for protective and functional products designed for specific athletes, such as climbers and mountaineers. We mustdoi:10.35530/tt.2021.35 fatcat:upymxmuebbc2bbuzmnxszls2ra