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Resource Buying Games
[chapter]
2012
Lecture Notes in Computer Science
In resource buying games a set of players jointly buys a subset of a finite resource set E (e.g., machines, edges, or nodes in a digraph). The cost of a resource e depends on the number (or load) of players using e, and has to be paid completely by the players before it becomes available. Each player i needs at least one set of a predefined family S i ⊆ 2 E to be available. Thus, resource buying games can be seen as a variant of congestion games in which the load-dependent costs of the
doi:10.1007/978-3-642-33090-2_49
fatcat:7psv5holufek3gsddmih5lfklq