A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2017; you can also visit the original URL.
The file type is application/pdf
.
Virtual Reflexes
[chapter]
2014
Lecture Notes in Computer Science
Virtual Reality is used successfully to treat people for regular phobias. A new challenge is to develop Virtual Reality Exposure Training for social skills. Virtual actors in such systems have to show appropriate social behavior including emotions, gaze, and keeping distance. The behavior must be realistic and real-time. Current approaches are usually based on heavy information processing in terms of behavior planning, scripting of behavior and use of predefined animations. We believe this
doi:10.1007/978-3-319-09767-1_28
fatcat:jbgbqszpurezndztwpypqbrmu4