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A Video game for teaching Dynamic Systems & Control to mechanical engineering undergraduates
2010
Proceedings of the 2010 American Control Conference
Dynamic Systems & Control is one of the most difficult courses to teach in the mechanical engineering curriculum. The subject is very mathematical and the mathematical framework is unfamiliar to novice students. Recently we began using a video game to demonstrate and teach content of the course. The game provides a natural way to align instruction with constructivist theories on how people learn. Herein, we describe the game and present preliminary results demonstrating its effectiveness.
doi:10.1109/acc.2010.5530794
fatcat:aqmksisbkfchnecurqznwh5cl4