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The Dynamic Animation of Ambulatory Arthropods
[article]
2007
Computer Graphics and Visual Computing
Whilst advances in real-time computer graphics continue to permit the development of increasingly vivid virtual worlds, the degree of interaction between the environment and the animated characters within remains relatively limited. There has been little research into the realistic real-time simulation of creatures with the ability to scale arbitrary surfaces and fully explore their environment. Natural looking animations of such feats would greatly enhance immersion in computer games, as well
doi:10.2312/localchapterevents/tpcg/tpcg07/021-028
dblp:conf/tpcg/CenyddT07
fatcat:pbgbl3thv5cqddoy2jhiajppc4