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Computer Graphics and Visual Computing
Whilst advances in real-time computer graphics continue to permit the development of increasingly vivid virtual worlds, the degree of interaction between the environment and the animated characters within remains relatively limited. There has been little research into the realistic real-time simulation of creatures with the ability to scale arbitrary surfaces and fully explore their environment. Natural looking animations of such feats would greatly enhance immersion in computer games, as welldoi:10.2312/localchapterevents/tpcg/tpcg07/021-028 dblp:conf/tpcg/CenyddT07 fatcat:pbgbl3thv5cqddoy2jhiajppc4