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The high complexity and the short lifetime of 3D graphics acceleration hardware increase the necessity of an environment for hardware development. For easy modification and fast testing of architecture, a high-level language based environment is desirable. Therefore, in this paper we propose a Graphics Architecture Testing Environment (GATE) that is based on Microsoft Visual C++. GATE models overall graphics hardware architecture through a modular approach, supports OpenGL, and offers easydoi:10.1109/iscas.2003.1206023 dblp:conf/iscas/LeeKICSHKPSCYCK03 fatcat:yfyy3ijufvf4bdwv22rzywdf2u