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glTF streaming from 3D repo to X3DOM
2016
Proceedings of the 21st International Conference on Web3D Technology - Web3D '16
Figure 1 : An example of a 3D model shown with visibility culling in a web browser reducing the immediate GPU memory consumption. The view from outside (left) consumes 693 MB, whereas the view from the inside (right) with visibility culling consumes only 161 MB of the GPU memory. This is a part of a much larger scene shown in Fig. 8 . Model courtesy of Canary Wharf Contractors Limited. Abstract As Web3D technology advances, the need for delivering real-time 3D content online has gained traction
doi:10.1145/2945292.2945297
dblp:conf/vrml/ScullyFFDS16
fatcat:5i23xzemzje5lljd2lm4ia5wea