A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2017; you can also visit the original URL.
The file type is application/pdf
.
Sound texture synthesis via filter statistics
2009
2009 IEEE Workshop on Applications of Signal Processing to Audio and Acoustics
Many natural sounds, such as those produced by rainstorms, fires, or insects at night, consist of large numbers of rapidly occurring acoustic events. We hypothesize that humans encode these "sound textures" with statistical measurements that capture their constituent features and the relationship between them. We explored this hypothesis using a synthesis algorithm that measures statistics in a real sound and imposes them on a sample of noise. Simply matching the marginal statistics (variance,
doi:10.1109/aspaa.2009.5346467
dblp:conf/waspaa/McDermottOS09
fatcat:5nqq4foy5bfb5dqjranakyipmm