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In this paper, we investigate video signal transmission through an FPGA-based free-space optical (FSO) communication system prototype. We use a channel emulator that models the turbulence, scintillation, and power attenuation of the FSO channel and the FPGA-based real-time prototype for processing transmitted and received video signals. We vary the setup environment of the channel emulator by changing the amount of turbulence and wind speed. At the end of the demonstration, we show that througharXiv:2005.06954v1 fatcat:wiaehzei6re3npdgrxanxrf6qa