Design of Collaborative Learning with Creative Problem-solving Process Learning Activities in a Ubiquitous Learning Environment to Develop Creative Thinking Skills
Procedia - Social and Behavioral Sciences
The purposes of this research study were: 1) to design a Collaborative Learning with Creative Problem-Solving Process Learning Activities in a Ubiquitous Learning Environment to Develop Creative Thinking Skills; 2) to evaluate U-CCPS learning activities. The research procedures were divided into two phases. The first phase was to develop U-CCPS learning activities, and the second phase was to evaluate U-CCPS learning activities. The sample group in this study consisted of five experts in
... tional design, information technology, U-Learning, and creative thinking skills using purposive sampling. Data were analyzed by arithmetic mean and standard deviation. The research findings were as follows: The U-CCPS learning activities consisted of three components as follows: 1) studying the contents, 2) arranging the Collaborative Learning Process by means of a Creative Problem-Solving Process, and 3) summary. The process of Collaborative Learning with Creative Problem-Solving Process consisted of five stages: 1) identify tasks/problem issues, 2) plan for the project/job, 3) create the project/job 4) present the project, and 5) an evaluation of the project.. The objective of the model is to develop creative thinking skills. 2. The experts agreed that U-CCPS Learning Activities were appropriate.