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An end-to-end communication architecture for collaborative virtual environments
2001
Computer Networks
Synchronous collaboration in virtual reality spaces has specific requirements that differ from those of other application data, leading to a different communication approach. Update messages corresponding to the change in the state of a shared object must be communicated both reliably and in a timely manner among users. While a lot of research has been done in terms of transmission of update messages representing the motion of avatars and objects, very few works focus on collaboration itself.
doi:10.1016/s1389-1286(00)00186-9
fatcat:privrohpejfxtpqyheblgd3krm