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Embedding preschool assessment methods into digital learning games to predict early reading skills
2017
Human Technology: An Interdisciplinary Journal on Humans in ICT Environments
The aim of this pilot study was to explore the predictive accuracy of computerbased assessment tasks (embedded within the GraphoLearn digital learning game platform) in identifying slow and normal readers. The results were compared to those obtained from the traditional paper-and-pencil tasks currently used to assess school readiness in Finland. The data were derived from a cohort of preschool-age children (mean age 6.7 years, N = 57) from a town in central Finland. A year later, at the end of
doi:10.17011/ht/urn.201711104212
fatcat:nrhojwhp3rggtkclwzke7xtr3u