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TagURit
2011
Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems - CHI EA '11
We present an electronic game of tag that uses proximity sensing and Lumalive displays on garments. In our game of tag, each player physically represents a location-tagged Universal Resource Indicator (URI). The URIs, one chaser and two target players, wear touchsensitive Lumalive display shirts. The goal of the game is for the chaser to capture a token displayed on one of the Lumalive shirts, by pressing a touch sensor located on the shirt. When the chaser is in close proximity to the token
doi:10.1145/1979742.1979707
dblp:conf/chi/ChengKV11
fatcat:6tlfmp4d5bebbpjwco7sj4xwim