Board 50: Algae City - An Interactive Serious Game

Ying Tang, Kauser Jahan, Kevin Trinh, Gena Gizzi, Nathan Lamb
2018 ASEE Annual Conference & Exposition Proceedings   unpublished
and developing pedagogical methods and materials to enhance engineering education. Her most recent educational research includes the collaboration with Tennessee State University and local high schools to infuse cyberinfrastructure learning experience into the pre-engineering and technology-based classrooms, the collaboration with community colleges to develop interactive games in empowering students with engineering literacy and problem-solving, the integration of system-on-chip concepts
more » ... two year Engineering Science and four year ECE curricula, and the implementation of an educational innovation that demonstrates science and engineering principles using an aquarium. Her work has resulted in over 100 journal and conference papers and book chapters. Abstract Algae City is an interactive and educational game that is currently being developed in the Unity Game Engine. It is designed towards educating middle school students, from 5th to 8th grade, about the possible implementations of algae as a replacement sustainable resource and an environmentally-friendly solution to many of the world's pollution, energy, and other existing and potential problems. This game is also meant to provide students with a more integral handson learning experience to replace the dull classroom lectures. The detailed game modules are discussed in this paper, together with the design strategies that seamlessly integrate the learning content with the standard curriculum and bring a balance of learning and fun in Algae City to promote STEM education.
doi:10.18260/1-2--30048 fatcat:xk6qaytxvbhxlpv7d2ybe53gka