Teoria da Aprendizagem Experiencial de Kolb e o Ciclo de Belhot Guiando o Uso de Simulações Computacionais no Processo Ensino Aprendizagem

Maria das Graças Bruno Marietto, Wagner Tanaka Botelho, João Carlos da Motta Ferreira, Edson Pinheiro Pimentel
2014 Anais do XX Workshop de Informática na Escola (WIE 2014)   unpublished
The main target of this work is to rethink the idea to use the computer simulations in higher education. In order to structure a set of computational simulation in laboratories, a pedagogical proposal is presented with the Kolb's Experiential Learning Theory and the Belhot's Learning Cycle. The chosen content to be study is the Ant Colony Optimization Technique that is adapted and implemented in the RoboMind software.
doi:10.5753/cbie.wie.2014.527 fatcat:ksumffdfwrepnawv5awhpxtgii