A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2020; you can also visit the original URL.
The file type is application/pdf
.
Interactive Learning and Adaptation for Robot Assisted Therapy for People with Dementia
2016
Proceedings of the 9th ACM International Conference on PErvasive Technologies Related to Assistive Environments - PETRA '16
In this paper, we present an adaptive cognitive music game designed to monitor and improve the attention levels of people with dementia. The goal of this game is to provide a customized protocol based on user needs and preferences, following the Reinforcement Learning (RL) framework. The game adjusts its parameters (e.g., difficulty level) so as to help the user complete the task successfully, while keeping them engaged. The main contribution of this paper is an interactive learning and
doi:10.1145/2910674.2935849
fatcat:7mu27q5k4nd25btttcuwav3yke