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Training Champion-level Race Car Drivers Using Deep Reinforcement Learning
[post]
2021
unpublished
Many potential applications of artificial intelligence involve making real-time decisions in physical systems. Automobile racing represents an extreme case of real-time decision making in close proximity to other highly-skilled drivers while near the limits of vehicular control. Racing simulations, such as the PlayStation game Gran Turismo, faithfully reproduce the nonlinear control challenges of real race cars while also encapsulating the complex multi-agent interactions. We attack, and solve
doi:10.21203/rs.3.rs-795954/v1
fatcat:gz76zvzax5bvnnyuqfnac3rzyq