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Exploring pervasive displays for cemeteries and memorial sites
2020
Personal and Ubiquitous Computing
This paper addresses graveyards as a context for designing interactive technology, especially pervasive displays and the presentation of information related to graves and the dead. We present our research containing three user studies: a focus group-based study on perceptions of different display technologies in the cemetery context, evaluation of a gravestone display prototype, and a user study with a graveyard navigator prototype. Whereas, HCI research surrounding death has so far largely
doi:10.1007/s00779-019-01359-1
fatcat:xcuhcvfi6be55brvqvungddqym