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We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems. The language is based on the reactive model introduced by Boussinot. This model combines the so-called synchronous model found in Esterel which provides instantaneous communication and parallel composition with classical features found in asynchronous models like dynamic creation of processes. The language comes as adoi:10.1145/1069774.1069782 dblp:conf/ppdp/MandelP05 fatcat:237wjwsuvnbzloycxxhtbbzfki