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More than just a game: the role of simulation in the teaching of product design and entrepreneurship to mechanical engineering students
2016
European Journal of Engineering Education
The purpose of this work is to contribute to the debate on the best pedagogical approach to developing undergraduate mechanical engineering skills to meet the requirements of contemporary complex working environments. The paper provides an example of using student-entrepreneur collaboration in the teaching of modules to Mechanical Engineering final year students. Problem-based learning (PBL) is one of the most significant recent innovations in the area of education for the professions. This
doi:10.1080/03043797.2016.1211992
fatcat:ea7ninxizjax3b5fim3fpj3jsa