Serious Games, Debriefing, and Simulation/Gaming as a Discipline

David Crookall
2010 Simulation & Gaming  
At the close of the 40th Anniversary Symposium of S&G, this editorial offers some thoughts on a few important themes related to simulation/gaming. These are development of the field, the notion of serious games, the importance of debriefing, the need for research, and the emergence of a discipline. I suggest that the serious gaming community has much to offer the discipline of simulation/gaming and that debriefing is vital both for learning and for establishing simulation/gaming as a discipline.
doi:10.1177/1046878110390784 fatcat:4dm2rbvegfeqhbforzu66pdwty